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Post by London on Oct 10, 2013 8:10:01 GMT -6
Signing Players: If you do not have the game send in your offers to me via PM, and I will feed them into the sim... where all FA decisions will be made. If you are attempting to re-sign your own players, the process is no different - the only thing that might change is that you may have Bird rights whereas other teams do not. If you have the game, please upload your bids like you do your Depth Chart. The salary cap is $60 million. The hard cap is $80 mil. If you aren't listed on the Cap Report page as having cap space, you are only able to offer the Mid-Level Exception (MLE) and/or Low-Level Exception (LLE/mMLE). The MLE for this offseason is set at $5.2 million. The LLE/mMLE is set at $2.18 mil. MLE Contracts: Maximum of 4 years. 4.5% max raise. Can be split between players. Max Contracts0-6 Years experience, first year: 15 M with 7.5% raises (5 years, Bird rights) or 4.5% raises (4 years, no Bird rights) 7-9 Years experience, first year: 18 M with 7.5% raises (5 years, Bird rights) or 4.5% raises (4 years, no Bird rights) 10+ Years experience, first year: 21 M with 7.5% raises (5 years, Bird rights) or 4.5% raises (4 years, no Bird rights) Low Exception: $2.18 million, 1 or 2 years. 4.5% raise. Can be split between players. Any team may offer the minimum to any player. Keep in mind, FBPB3 has no Restricted Free Agency feature (yet). All free agents are unrestricted.If you have more than $7.38 mil in cap space and you use it all up in FA Day 1, 2, or 3. You will NOT be allowed to then use your MLE and LLE. This is an either-or opportunity. If you are under the cap but you have less than $7.5 mil in cap space, you have the option of either using that cap space as you choose OR using your MLE and LLE like the teams who are over the cap. Again, this is either-or, not both. Team Options and Player Options may be added to your offers to sweeten the deal for the free agent or for your franchise. On 2-year deals, options may be offered in year 2. On 3-year deals, options may be offered only in year 3. On 4-year deals, options may be offered only in year 4. On 5-year deals, options may be offered in year 5 or in both years 4 and 5. This information was borrowed and adapted from BBBL Sim League which is a dead league. The software allows for 30 total days of free agency. For the purposes of this league, that time period will be SIMed in 4 installments as follows: FA Day 1 - First 6 Days of FA in the software FA Day 2 - Days 7-10 of FA in the software FA Day 3 - Days 11-30 of FA in the software
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Post by Buenos Aires on Oct 10, 2013 8:25:26 GMT -6
Starting at 15 million, thats just a huge number for a 80 million hardcap. I guess inseason resignings will become one of the most important things in developing a team.
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Post by London on Oct 10, 2013 8:27:20 GMT -6
That's how the CBA works - MAX is 25% of the soft cap.
If the soft cap were higher so would the MAX.
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Post by Buenos Aires on Oct 10, 2013 8:33:32 GMT -6
maybe we should think about lowering the softcap ro 50
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Post by Beijing on Oct 10, 2013 8:33:44 GMT -6
I sent my bids via game last night. Do you need me to do it again? This info hasn't changed any of my bids.
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Post by London on Oct 10, 2013 8:36:39 GMT -6
maybe we should think about lowering the softcap ro 50 We explored that a season ago and it was voted down.
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Post by New York on Oct 10, 2013 8:39:47 GMT -6
Starting at 15 million, thats just a huge number for a 80 million softcap. I guess inseason resignings will become one of the most important things in developing a team. Hardcap is 80, there is no soft cap. That 25% of the cap also refers to the 60 M Salary Cap. Lowering or raising the 80 M Hard Cap, wouldn't have any effect on the max. But lowering the salary cap from 60 to 50 would make the max, 12.5 M.
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Post by Berlin on Oct 10, 2013 8:45:22 GMT -6
maybe we should think about lowering the softcap ro 50 We explored that a season ago and it was voted down. The hard cap is right where it should be...it forces teams to make decisions as to which players they most value and which ones they are forced to deal or let go. No one is able to make the super teams we had back in original ABCA with the $160 mil caps as we just kept trading and resigning our own guys to get around the salary cap. It's all about competitive balance. And if anyone thinks you can't make and maintain a winner using "only" $80 mil, just look at Chicago...2 titles and a fluky knockout to a superhot Wilt-led team in 3 seasons, and there team is still built to compete again this year.
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Post by Berlin on Oct 10, 2013 8:48:10 GMT -6
This information was borrowed and adapted from BBBL Sim League which is a dead league. It is always nice when you give (and receive) credit when things are shared between sim leagues, isn't it?
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Post by Sydney on Oct 10, 2013 8:57:52 GMT -6
This is good stuff, maybe put this up in 'The Vault' or sticky?
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Post by London on Oct 10, 2013 8:58:06 GMT -6
I've done a pretty good job balancing 60/80 mil and competing.
It's definitely possible.
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Deleted Member
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Post by Deleted on Oct 10, 2013 9:31:30 GMT -6
Enough for Baylor, Vittori and Ivo.
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Post by New York on Oct 10, 2013 9:33:26 GMT -6
60/80 is pretty much what it is in real life, so I think it's a good spot for the league
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Post by Derek on Oct 10, 2013 9:36:14 GMT -6
If it were too easy, people would dominate and others lose interest. You have to be pro-active with this.
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Post by Buenos Aires on Oct 10, 2013 11:15:56 GMT -6
Starting at 15 million, thats just a huge number for a 80 million softcap. I guess inseason resignings will become one of the most important things in developing a team. Hardcap is 80, there is no soft cap. That 25% of the cap also refers to the 60 M Salary Cap. Lowering or raising the 80 M Hard Cap, wouldn't have any effect on the max. But lowering the salary cap from 60 to 50 would make the max, 12.5 M. For some reason Im an idiot and wrote softcap instead of hardcap there. And yeah I meant lowering softcap from 60 to 50.
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Post by Buenos Aires on Oct 10, 2013 11:21:24 GMT -6
We explored that a season ago and it was voted down. The hard cap is right where it should be...it forces teams to make decisions as to which players they most value and which ones they are forced to deal or let go. No one is able to make the super teams we had back in original ABCA with the $160 mil caps as we just kept trading and resigning our own guys to get around the salary cap. It's all about competitive balance. And if anyone thinks you can't make and maintain a winner using "only" $80 mil, just look at Chicago...2 titles and a fluky knockout to a superhot Wilt-led team in 3 seasons, and there team is still built to compete again this year. I def agree about the hardcap, I wrote one word instead of the other so my point got lost..My bad. My point was that since 15 is the lowest number of a starting salary, and 15 million is a huge amount, it will be that much tougher to resign your own guys if they go to FA. Basically they will either walk, or u will have to pay a steep price to retain them, because there will always some fool who will be ready to offer the max for someone who doesnt deserve it. I always liked the system where current teams have favorable rules to retain their own guys. John said the vote has been cast already, so all of this is mute.
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Post by New York on Oct 10, 2013 11:23:37 GMT -6
The hard cap is right where it should be...it forces teams to make decisions as to which players they most value and which ones they are forced to deal or let go. No one is able to make the super teams we had back in original ABCA with the $160 mil caps as we just kept trading and resigning our own guys to get around the salary cap. It's all about competitive balance. And if anyone thinks you can't make and maintain a winner using "only" $80 mil, just look at Chicago...2 titles and a fluky knockout to a superhot Wilt-led team in 3 seasons, and there team is still built to compete again this year. I def agree about the hardcap, I wrote one word instead of the other so my point got lost..My bad. My point was that since 15 is the lowest number of a starting salary, and 15 million is a huge amount, it will be that much tougher to resign your own guys if they go to FA. Basically they will either walk, or u will have to pay a steep price to retain them, because there will always some fool who will be ready to offer the max for someone who doesnt deserve it. I always liked the system where current teams have favorable rules to retain their own guys. John said the vote has been cast already, so all of this is mute. I really hope by the next off-season that restricted free agency has been added via a update.
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Post by London on Oct 10, 2013 11:29:51 GMT -6
RFA is coming sometime.
Not sure when but it is supposed to be an option in the game.
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Post by Mexico City on Oct 10, 2013 11:35:07 GMT -6
The hard cap is right where it should be...it forces teams to make decisions as to which players they most value and which ones they are forced to deal or let go. No one is able to make the super teams we had back in original ABCA with the $160 mil caps as we just kept trading and resigning our own guys to get around the salary cap. It's all about competitive balance. And if anyone thinks you can't make and maintain a winner using "only" $80 mil, just look at Chicago...2 titles and a fluky knockout to a superhot Wilt-led team in 3 seasons, and there team is still built to compete again this year. I def agree about the hardcap, I wrote one word instead of the other so my point got lost..My bad. My point was that since 15 is the lowest number of a starting salary, and 15 million is a huge amount, it will be that much tougher to resign your own guys if they go to FA. Basically they will either walk, or u will have to pay a steep price to retain them, because there will always some fool who will be ready to offer the max for someone who doesnt deserve it. I always liked the system where current teams have favorable rules to retain their own guys. John said the vote has been cast already, so all of this is mute. the rules do favor teams to resign..
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Post by London on Oct 10, 2013 11:38:09 GMT -6
Yes but not with the rights to match an offer.
Then rookies will be locked up for 6-7 years.
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Post by Berlin on Oct 10, 2013 11:43:08 GMT -6
The hard cap is right where it should be...it forces teams to make decisions as to which players they most value and which ones they are forced to deal or let go. No one is able to make the super teams we had back in original ABCA with the $160 mil caps as we just kept trading and resigning our own guys to get around the salary cap. It's all about competitive balance. And if anyone thinks you can't make and maintain a winner using "only" $80 mil, just look at Chicago...2 titles and a fluky knockout to a superhot Wilt-led team in 3 seasons, and there team is still built to compete again this year. I def agree about the hardcap, I wrote one word instead of the other so my point got lost..My bad. My point was that since 15 is the lowest number of a starting salary, and 15 million is a huge amount, it will be that much tougher to resign your own guys if they go to FA. Basically they will either walk, or u will have to pay a steep price to retain them, because there will always some fool who will be ready to offer the max for someone who doesnt deserve it. I always liked the system where current teams have favorable rules to retain their own guys. John said the vote has been cast already, so all of this is mute. Yeah, but I'm fairly certain that this is the way that the real CBA is set up...the rules are favorable to retain your own guys, just not ALL your own guys. It's why the Heat are able to keep the big three and have to surround them with whatever they can get for league minimum, MLE and a container of Pringles.
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Post by New York on Oct 10, 2013 11:52:05 GMT -6
I def agree about the hardcap, I wrote one word instead of the other so my point got lost..My bad. My point was that since 15 is the lowest number of a starting salary, and 15 million is a huge amount, it will be that much tougher to resign your own guys if they go to FA. Basically they will either walk, or u will have to pay a steep price to retain them, because there will always some fool who will be ready to offer the max for someone who doesnt deserve it. I always liked the system where current teams have favorable rules to retain their own guys. John said the vote has been cast already, so all of this is mute. Yeah, but I'm fairly certain that this is the way that the real CBA is set up...the rules are favorable to retain your own guys, just not ALL your own guys. It's why the Heat are able to keep the big three and have to surround them with whatever they can get for league minimum, MLE and a container of Pringles. The only difference is that in the NBA there is no actual hard cap, there is a soft cap/luxury tax threshold. So in theory they actually can retain any of their players (that they have bird rights of), if they are willing to pay extra via the luxury tax. You can't really simulate the luxury tax in a video game, though.
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Post by Berlin on Oct 10, 2013 11:55:46 GMT -6
Yeah, but I'm fairly certain that this is the way that the real CBA is set up...the rules are favorable to retain your own guys, just not ALL your own guys. It's why the Heat are able to keep the big three and have to surround them with whatever they can get for league minimum, MLE and a container of Pringles. The only difference is that in the NBA there is no actual hard cap, there is a soft cap/luxury tax threshold. So in theory they actually can retain any of their players (that they have bird rights of), if they are willing to pay extra via the luxury tax. You can't really simulate the luxury tax in a video game, though. Yeah, it's one of those things we can't match...same way we can't truly stamp out out tanking since there is no fan/ownership pressure to win like there is in real life. We just make due as best we can.
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Post by dwightcoward on Oct 10, 2013 12:50:38 GMT -6
Luxury tax can be pretty well simulated in FBB3. The problem is it favors (like real life) big markets and I'm not really sure we want in an online league that it is harder to have some teams than others
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Post by dwightcoward on Oct 10, 2013 12:51:59 GMT -6
I wondered, is there a way to know just with the online info, which players were in my team last year ?
Pretty much have no idea about it as I took Athens after offseason.
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